<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
	ProjectType="Visual C++"
	Version="8,00"
	Name="wadsrc_st"
	ProjectGUID="{1CFA980F-BBBF-4D40-A9BD-795F6FB407AE}"
	RootNamespace="wadsrc_st"
	Keyword="MakeFileProj"
	>
	<Platforms>
		<Platform
			Name="Win32"
		/>
		<Platform
			Name="x64"
		/>
	</Platforms>
	<ToolFiles>
	</ToolFiles>
	<Configurations>
		<Configuration
			Name="Debug|Win32"
			OutputDirectory="Debug"
			IntermediateDirectory="Debug"
			ConfigurationType="10"
			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
			>
			<Tool
				Name="VCPreBuildEventTool"
			/>
			<Tool
				Name="VCCustomBuildTool"
			/>
			<Tool
				Name="VCMIDLTool"
			/>
			<Tool
				Name="VCPostBuildEventTool"
				Description="Checking skulltag_actors.pk3..."
				CommandLine="&quot;$(SolutionDir)tools\zipdir\zipdir.exe&quot; &quot;$(InputDir)skulltag_actors.pk3&quot; &quot;$(InputDir)static&quot;&#x0D;&#x0A;copy &quot;$(InputDir)skulltag_actors.pk3&quot; &quot;$(SolutionDir)..\skulltag_actors.pk3&quot;&#x0D;&#x0A;"
			/>
		</Configuration>
		<Configuration
			Name="Release|Win32"
			OutputDirectory="Release"
			IntermediateDirectory="Release"
			ConfigurationType="10"
			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
			>
			<Tool
				Name="VCPreBuildEventTool"
			/>
			<Tool
				Name="VCCustomBuildTool"
			/>
			<Tool
				Name="VCMIDLTool"
			/>
			<Tool
				Name="VCPostBuildEventTool"
				Description="Checking skulltag_actors.pk3..."
				CommandLine="&quot;$(SolutionDir)tools\zipdir\zipdir.exe&quot; &quot;$(InputDir)skulltag_actors.pk3&quot; &quot;$(InputDir)static&quot;&#x0D;&#x0A;copy &quot;$(InputDir)skulltag_actors.pk3&quot; &quot;$(SolutionDir)..\skulltag_actors.pk3&quot;&#x0D;&#x0A;"
			/>
		</Configuration>
		<Configuration
			Name="Debug|x64"
			OutputDirectory="$(PlatformName)\$(ConfigurationName)"
			IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
			ConfigurationType="10"
			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
			>
			<Tool
				Name="VCPreBuildEventTool"
			/>
			<Tool
				Name="VCCustomBuildTool"
			/>
			<Tool
				Name="VCMIDLTool"
			/>
			<Tool
				Name="VCPostBuildEventTool"
				Description="Checking skulltag_actors.pk3..."
				CommandLine="&quot;$(SolutionDir)tools\zipdir\zipdir.exe&quot; &quot;$(InputDir)skulltag_actors.pk3&quot; &quot;$(InputDir)static&quot; &#x0D;&#x0A;copy &quot;$(InputDir)skulltag_actors.pk3&quot; &quot;$(SolutionDir)..\skulltag_actors.pk3&quot;"
			/>
		</Configuration>
		<Configuration
			Name="Release|x64"
			OutputDirectory="$(PlatformName)\$(ConfigurationName)"
			IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
			ConfigurationType="10"
			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
			>
			<Tool
				Name="VCPreBuildEventTool"
			/>
			<Tool
				Name="VCCustomBuildTool"
			/>
			<Tool
				Name="VCMIDLTool"
			/>
			<Tool
				Name="VCPostBuildEventTool"
				Description="Checking skulltag_actors.pk3..."
				CommandLine="&quot;$(SolutionDir)tools\zipdir\zipdir.exe&quot; &quot;$(InputDir)skulltag_actors.pk3&quot; &quot;$(InputDir)static&quot; &#x0D;&#x0A;copy &quot;$(InputDir)skulltag_actors.pk3&quot; &quot;$(SolutionDir)..\skulltag_actors.pk3&quot;"
			/>
		</Configuration>
	</Configurations>
	<References>
	</References>
	<Files>
		<File
			RelativePath=".\CMakeLists.txt"
			>
		</File>
	</Files>
	<Globals>
	</Globals>
</VisualStudioProject>
